Thaumcraft is one of those mods that you have to try to see if you'd like it. You'll also want a fair few ink sacks (or other black dye) for researching. Thaumcraft is accessible slightly earlier than blood magic, the most expensive thing to find is 2 gold ingots. (You'll want access to some form of self healing, be it healing potions or some other method, if you want to rush BM). Of the mods mentioned, it's also the least familier to me.īlood Magic requires several diamonds and gold ingots to get going, placing it more mid-late game, especially if you want to progress quickly. I'm not sure why Ars Magica 2 is there, seeing as it's not in the DW 1.7 pack. (Note that this is largely my own opinion.)
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